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Zipper
Bounce and rollUNLOCK LV 7

Zipper

The Zipper shoots a ball of energy that sticks to the ground upon impact, repeatedly going the same distance to the right and the left of where you hit, dealing 4 damage every time it touches an enemy. The Zipper will always deal the same amount of damage no matter if the enemy stands to the left, to the right or directly where you hit. Visually the weapon indicates that a perfect hit would increase damage even though it doesn't. With a puny 32 damage against a single target it is better to wait until multiple enemies are grouped up since a guaranteed 32 damage can be dealt to each target, as long as they are within the range of the left-right path.

Damage8*4
Blast radius (PU)-
Projectiles1
XP to unlockDefault
BEHAVIOURRADIUS - PU
All tiers
TIERDAMAGESHOTSRADIUSXP TO UNLOCK
Zipper8*41-Default
Double Zipper16*22-1,200
Zipper Quad16*2 + 8*14-5,300
Notes Impact Effect · Terraform: None · Self damage: Yes Source: game data + community wiki