Spiker
A normal projectile is fired. Upon hitting the ground, 5 gray beams will spawn, one after another, evenly spaced, and perpendicular to the ground where they spawned. The beams start spawning from where the initial projectile lands and continue to spawn in the same direction the initial projectile was traveling. After all the beams have spawned, a spike-like projectile launches from each beam, perpendicular to the ground, causing small explosions and dealing damage.
Damage20
Blast radius (PU)25
Projectiles1
XP to unlockDefault
BEHAVIOURRADIUS 25 PU
All tiers
| TIER | DAMAGE | SHOTS | RADIUS | XP TO UNLOCK |
|---|---|---|---|---|
| Spiker | 20 | 1 | 25 | Default |
| Super Spiker | 20 | 1 | 25 | 1,400 |
Notes
Direct Impact · Terraform: Yes · Self damage: Yes
Source: game data + community wiki