Imploder
The user starts to charge itself, building up tremendous energy until it creates a massive explosion dealing damage to themselves and the other players in the vicinity. The ally and self-damage is around half of the user's health before firing. Enemies, however, receive 200 damage no matter how much self-damage the user gets.
Damage0-100(Self/Team)
Blast radius (PU)85
Projectiles1
XP to unlockDefault
BEHAVIOURRADIUS 85 PU
All tiers
| TIER | DAMAGE | SHOTS | RADIUS | XP TO UNLOCK |
|---|---|---|---|---|
| Imploder | 0-100(Self/Team) | 1 | 85 | Default |
| Ultimate Imploder | 0-100 (Self/Allies) | 1 | 110 | 9,000 |
Notes
Terraform: Yes · Self damage: Yes
Source: game data + community wiki