Digger
Digger demonstrates, in a more literal sense, what the aim of the game is: to bury your opponents six feet under. Five devastating blasts into the ground just might bury your opponent - and their chances of defeating you - into middle earth. Digger hits the exact place you hit with every following bounce, meaning a perfect hit deals full damage. However during the bounce, which is rather high as well, the digger can be influenced by wind, x2 Buff, bumpers, portals and even targets. Portals rarely change anything since the weapon goes right back through the portal again. However if the high point of the bounce is within the portal, then the digger will not return to the original spot and instead starts to dig under the exit portal. It is also possible that you don't do full damage. This is because the damage radius is larger than the terrain reduction radius, allowing tanks to stick to the sides of the created hole and not take additional damage.
| TIER | DAMAGE | SHOTS | RADIUS | XP TO UNLOCK |
|---|---|---|---|---|
| Digger | 5*12 | 1 | 25 | Default |
| Mega-Digger | 4*18 | 1 | 30 | 900 |
| Excavation | 4*6 | 12 | 20 | 4,800 |