Arrow
It is one of the weapons that deals great damage needs great precision much like the Sniper family. The arrow has a small delay before being shot due to the bow having to be pulled back. While the initial hit deals massive damage it also deals some lingering damage the same way as the Flame and Napalm family works. It is also distance-based much like the sniper is. Due to the fact that it shoots later than most weapons it is advised to be cautious about terrain effects on the target since the first weapons to land may affect the arrow's landing spot.
Damage32-80 Arrow
Blast radius (PU)-
Projectiles1
XP to unlockDefault
BEHAVIOURRADIUS - PU
All tiers
| TIER | DAMAGE | SHOTS | RADIUS | XP TO UNLOCK |
|---|---|---|---|---|
| Arrow | 32-80 Arrow | 1 | - | Default |
| Bow & Arrow | 32-80 Arrow | 2 | - | 1,100 |
| Flaming Arrow | 32-80 Arrow | 2 | - | 4,500 |
Notes
Direct Impact · Terraform: No · Self damage: Yes
Source: game data + community wiki